Initialize engine version: 4.6.1f1 (d1db7a1b5196)
GfxDevice: creating device client; threaded=1
Direct3D:
    Version:  Direct3D 11.0 [level 11.0]
    Renderer: Intel(R) HD Graphics 4000 (ID=0x166)
    Vendor:   Intel
    VRAM:     128 MB
Begin MonoManager ReloadAssembly
Platform assembly: C:\Users\Keenan Woodall\Google Drive\Unity\Builds\PC\Hue Phase\Hue Phase Version 1.000.1\Hue Phase Version 1.000.1_Data\Managed\UnityEngine.dll (this message is harmless)
Loading C:\Users\Keenan Woodall\Google Drive\Unity\Builds\PC\Hue Phase\Hue Phase Version 1.000.1\Hue Phase Version 1.000.1_Data\Managed\UnityEngine.dll into Unity Child Domain
Platform assembly: C:\Users\Keenan Woodall\Google Drive\Unity\Builds\PC\Hue Phase\Hue Phase Version 1.000.1\Hue Phase Version 1.000.1_Data\Managed\Assembly-CSharp.dll (this message is harmless)
Loading C:\Users\Keenan Woodall\Google Drive\Unity\Builds\PC\Hue Phase\Hue Phase Version 1.000.1\Hue Phase Version 1.000.1_Data\Managed\Assembly-CSharp.dll into Unity Child Domain
Platform assembly: C:\Users\Keenan Woodall\Google Drive\Unity\Builds\PC\Hue Phase\Hue Phase Version 1.000.1\Hue Phase Version 1.000.1_Data\Managed\UnityEngine.UI.dll (this message is harmless)
Loading C:\Users\Keenan Woodall\Google Drive\Unity\Builds\PC\Hue Phase\Hue Phase Version 1.000.1\Hue Phase Version 1.000.1_Data\Managed\UnityEngine.UI.dll into Unity Child Domain
- Completed reload, in  0.069 seconds
desktop: 1366x768 60Hz; virtual: 1366x768 at 0,0
<RI> Initializing input.

<RI> Input initialized.

Platform assembly: C:\Users\Keenan Woodall\Google Drive\Unity\Builds\PC\Hue Phase\Hue Phase Version 1.000.1\Hue Phase Version 1.000.1_Data\Managed\System.Core.dll (this message is harmless)
Platform assembly: C:\Users\Keenan Woodall\Google Drive\Unity\Builds\PC\Hue Phase\Hue Phase Version 1.000.1\Hue Phase Version 1.000.1_Data\Managed\System.dll (this message is harmless)
UnloadTime: 3.385158 ms
Unloading 4 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 5 unused Assets to reduce memory usage. Loaded Objects now: 199.
Total: 0.639181 ms (FindLiveObjects: 0.032020 ms CreateObjectMapping: 0.008620 ms MarkObjects: 0.149019 ms  DeleteObjects: 0.019705 ms)

RGBA(0.784, 0.000, 0.000, 2.000)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.000, 0.000, 2.000)  RED 0.7843137
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.000, 0.000, 1.000) vs RGBA(0.784, 0.000, 0.000, 1.000)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Hitting the door
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Player: C80000 - Needed: C80000
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

FOO
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.552561 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 233.
Total: 1.249216 ms (FindLiveObjects: 0.019294 ms CreateObjectMapping: 0.017241 ms MarkObjects: 0.226197 ms  DeleteObjects: 0.030378 ms)

RGBA(0.784, 0.000, 0.000, 2.000)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.000, 0.000, 2.000)  RED 0.7843137
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.000, 0.000, 1.000) vs RGBA(0.784, 0.000, 0.000, 1.000)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Hitting the door
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Player: C80000 - Needed: C80000
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.000, 0.784, 2.000)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.000, 0.784, 2.000)  RED 0.7843137
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.000, 0.784, 1.000) vs RGBA(0.784, 0.000, 0.784, 1.000)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Hitting the door
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Player: C800C8 - Needed: C800C8
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

FOO
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.641234 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 4 unused Assets to reduce memory usage. Loaded Objects now: 223.
Total: 1.145765 ms (FindLiveObjects: 0.019294 ms CreateObjectMapping: 0.017652 ms MarkObjects: 0.241386 ms  DeleteObjects: 0.032841 ms)

RGBA(0.000, 0.000, 0.784, 2.000)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.000, 0.000, 0.784, 2.000)  RED 0
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.000, 0.000, 0.784, 1.000) vs RGBA(0.000, 0.000, 0.784, 1.000)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Hitting the door
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Player: 0000C8 - Needed: 0000C8
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.000, 0.784, 2.000)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.000, 0.784, 2.000)  RED 0.7843137
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.000, 0.784, 1.000) vs RGBA(0.784, 0.000, 0.784, 1.000)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Hitting the door
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Player: C800C8 - Needed: C800C8
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

FOO
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.676128 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 8 unused Assets to reduce memory usage. Loaded Objects now: 198.
Total: 1.461866 ms (FindLiveObjects: 0.018062 ms CreateObjectMapping: 0.019294 ms MarkObjects: 0.243439 ms  DeleteObjects: 0.046388 ms)

RGBA(0.784, 1.004, 0.000, 2.000)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 1.004, 0.000, 2.000)  RED 0.7843137
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.784, 0.000, 1.000) vs RGBA(0.784, 0.784, 0.000, 1.000)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.784, 0.784, 2.000)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.784, 0.784, 2.000)  RED 0.7843137
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.784, 0.784, 1.000) vs RGBA(0.784, 0.784, 0.784, 1.000)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Hitting water
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.004, 0.000, 2.000)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.004, 0.000, 2.000)  RED 0.7843137
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.004, 0.000, 1.000) vs RGBA(0.784, 0.004, 0.000, 1.000)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.004, 0.784, 2.000)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.004, 0.784, 2.000)  RED 0.7843137
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

RGBA(0.784, 0.004, 0.784, 1.000) vs RGBA(0.784, 0.004, 0.784, 1.000)
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Hitting the door
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

Player: C801C8 - Needed: C801C8
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

FOO
 
(Filename: C:/BuildAgent/work/d63dfc6385190b60/artifacts/StandalonePlayerGenerated/UnityEngineDebug.cpp Line: 49)

UnloadTime: 0.332522 ms
Unloading 1 Unused Serialized files (Serialized files now loaded: 0 / Dirty serialized files: 0)

Unloading 20 unused Assets to reduce memory usage. Loaded Objects now: 178.
Total: 1.156849 ms (FindLiveObjects: 0.009031 ms CreateObjectMapping: 0.008210 ms MarkObjects: 0.166671 ms  DeleteObjects: 0.556666 ms)

